Arsalan
Es
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Blender
Adobe Substance Painter
Adobe Photoshop
Adobe After Effects
Adobe Premiere
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All aspect
excluding:

Voice Actors

Jacob Skrapka

Jimmy Lockett

Music
Character Animation

Maximo animations have been used.

Tree Models

Like most of my other projects, Steve Works also have been executed in Blender, with the notion of any assets will be useable in Unreal engine.

For this project I went for a stylized look for my environment elements, and in order to achieve that I used Adobe substance painter and also Blender's texture paint tool. The lip-syncs have been done by using Faceit and I matched them with my voice actors.

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EOM
Splash Bash